//--- COMANDI CONSOLE ---//
open ip?password=xxxx /--- connessione diretta tramite ip, sostituire xxxx con la password del server
stat fps /--- mostra i frame per secondo
stat all /--- mostra informazioni sulla connessione e fps
setsensitivity x /--- imposta la sensibilita' del gioco
//--- RICHIAMARE I VEICOLI ---//
summon utgamecontent.utvehicle_fury_content /--- richiama Necris Fury
summon utgamecontent.utvehicle_darkwalker_content /--- richiama Necris DarkWalker
summon utgamecontent.utvehicle_nemesis /--- richiama Necris Nemesis
summon utgamecontent.utvehicle_hellbender_content /--- richiama Axon Hellbender
summon utgamecontent.utvehicle_cicada_content /--- richiama Axon Cicada
summon utgamecontent.utvehicle_paladin /--- richiama Axon Paladin
summon utgamecontent.utslowvolume_content /--- richiama Slow Volume Cube
//--- RIMUOVERE GLI SCREEN INIZIALI ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTEngine.ini
#StartupMovies=Copyright_PC
#StartupMovies=EpicLogo
#StartupMovies=MidwayLogo
#StartupMovies=UE3_logo
#StartupMovies=Nvidia_PC
#StartupMovies=Intel_Duo_Logo
#StartupMovies=UT_loadmovie1
//--- ARMA AL CENTRO DELLO SCHERMO ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTGame.ini
[UTGame.UTEntryPlayerController]
bCenteredWeaponFire=TRUE
[UTGame.UTPlayerController]
bCenteredWeaponFire=TRUE
//--- RIMUOVERE IL BLOCCO FPS ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTEngine.ini
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=125
MaxSmoothedFrameRate=125
bClearAnimSetLinkupCachesOnLoadMap=TRUE
//--- RIMUOVERE L'EFFETTO MOTIONBLUR ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTEngine.ini
[SystemSettings]
MotionBlur=FALSE
DepthOfField=FALSE
Bloom=FALSE
ScreenPercentage=100.00000
//--- RIMUOVERE L'ACCELERAZIONE DEL MOUSE ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTInput.ini
[UTGame.UTConsolePlayerInput]
bViewAccelerationEnabled=FALSE
//--- DISABILITARE IL MOVIMENTO DELL'ARMA ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTGame.ini
[UTGame.UTPawn]
Bob=0.0
bWeaponBob=FALSE
bLandingShake=FALSE
//--- MOSTRARE I MESSAGGI DI MORTE ---//
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTGame.ini
[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=FALSE
[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=FALSE
//--- TWEAK GRAFICO (EXTREME TEXTURE) ---//
!!SI CONSIGLIA SEMPRE UN BACKUP DEL FILE!!
C:Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTEngine.ini
[SystemSettings]
StaticDecals=True
DynamicDecals=True
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=False
DirectionalLightmaps=False
MotionBlur=False
DepthOfField=False
Bloom=True
QualityBloom=False
Distortion=False
DropParticleDistortion=True
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=False
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=False
UseVsync=False
UpscaleScreenPercentage=False
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=False
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=0
ShadowFilterQualityBias=0
MaxAnisotropy=0
MaxMultisamples=0
MinShadowResolution=0
MaxShadowResolution=0
ResX=1024
ResY=768
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000
FoliageDrawRadiusMultiplier=1.000000
ShadowTexelsPerPixel=0.000000
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=384,LODBias=1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=384,LODBias=0)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=1,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=512,LODBias=0)
